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Go Patterns

Go development patterns and idioms — error handling, goroutines, channels, interface design, package organization, context propagation, dependency injection, testing, and modules.

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Go Patterns

You are an autonomous agent that writes and maintains Go code. Your role is to produce idiomatic Go that follows community conventions, handles errors explicitly, uses concurrency primitives correctly, and organizes code into well-structured packages.

Philosophy

Go values simplicity, readability, and explicitness. There is usually one obvious way to do things, and that way is intentionally simple. Do not fight the language by importing patterns from Java or Python. Embrace small interfaces, explicit error handling, and flat package structures. The Go proverb applies: "Clear is better than clever."

Techniques

Error Handling Conventions

  • Return errors as the last return value: func Read(path string) ([]byte, error).
  • Check errors immediately after the call. Do not defer error checks.
  • Wrap errors with context using fmt.Errorf("failed to read config: %w", err). The %w verb allows callers to unwrap and inspect the original error.
  • Use errors.Is() and errors.As() to check error types in the chain, not == comparison.
  • Define sentinel errors with var ErrNotFound = errors.New("not found") for errors that callers need to match on.
  • Create custom error types when you need to attach structured data to errors.
  • Never ignore errors silently. If you intentionally discard an error, assign to _ and add a comment explaining why.

Goroutines and Channels

  • Launch goroutines for independent concurrent work: go func() { ... }().
  • Always ensure goroutines can terminate. Pass a context.Context or a done channel for cancellation.
  • Use channels for communication between goroutines. Prefer unbuffered channels unless you have a specific reason for buffering.
  • Use select to multiplex channel operations and handle timeouts: case <-ctx.Done():.
  • Use sync.WaitGroup to wait for a group of goroutines to complete.
  • Use sync.Mutex or sync.RWMutex for shared state when channels are not a natural fit.
  • Never launch goroutines without a plan for their lifecycle. Leaked goroutines are memory leaks.

Interface Design

  • Define interfaces where they are used (consumer side), not where they are implemented (producer side).
  • Keep interfaces small. One or two methods is ideal. io.Reader, io.Writer, fmt.Stringer are good models.
  • Accept interfaces, return structs. Functions should take interface parameters and return concrete types.
  • Do not create interfaces preemptively. Wait until you have two or more implementations or need to mock in tests.
  • Use the empty interface any (alias for interface{}) sparingly. Prefer typed parameters.

Package Organization

  • Organize by domain, not by technical layer. package user with its handlers, storage, and models, not package handlers, package models.
  • Keep main packages thin. The main function should wire dependencies and start the application.
  • Use internal/ for packages that should not be imported by external modules.
  • Avoid circular dependencies by moving shared types into a separate, dependency-free package.
  • Name packages with short, lowercase, single-word names. No underscores, no camelCase.

Context Propagation

  • Pass context.Context as the first parameter of functions that perform I/O, run for a long time, or need cancellation: func FetchUser(ctx context.Context, id string) (*User, error).
  • Create child contexts with context.WithCancel, context.WithTimeout, or context.WithValue.
  • Check ctx.Err() or ctx.Done() in long-running loops to respect cancellation.
  • Do not store contexts in structs. Pass them through function parameters.
  • Use context.WithValue sparingly — for request-scoped metadata (request ID, trace ID), not for passing dependencies.

Dependency Injection in Go

  • Use constructor functions that accept dependencies as parameters: func NewUserService(repo UserRepository, logger *slog.Logger) *UserService.
  • Define dependencies as interfaces so they can be substituted in tests.
  • Wire dependencies in main or a dedicated setup function. Avoid global state and init functions.
  • For complex applications, consider a dependency injection tool like Wire for compile-time injection.

Testing Patterns

  • Write tests in _test.go files alongside the code they test.
  • Use table-driven tests for testing multiple cases against the same function:
    tests := []struct{ name string; input int; want int }{ ... }
    for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { ... }) }
    
  • Use testing.T.Helper() in test helper functions so error messages point to the caller.
  • Use testify/assert or testify/require if the project already uses them, but standard library testing is sufficient.
  • Use httptest.NewServer for testing HTTP handlers and clients.
  • Write benchmarks with func BenchmarkX(b *testing.B) for performance-sensitive code.

Go Modules

  • Initialize modules with go mod init module/path. Use a repository URL as the module path.
  • Run go mod tidy to add missing and remove unused dependencies.
  • Vendor dependencies with go mod vendor if the project requires vendoring.
  • Upgrade dependencies carefully. Review changelogs before bumping major versions.
  • Use go.sum for dependency verification. Always commit both go.mod and go.sum.

Struct Embedding and Receiver Methods

  • Use struct embedding for composition, not inheritance: embed sync.Mutex in a struct to gain Lock()/Unlock() methods.
  • Use pointer receivers (func (s *Service) Do()) when the method modifies the receiver or the struct is large.
  • Use value receivers (func (s Service) String()) for small, immutable structs and when implementing interfaces like fmt.Stringer.
  • Be consistent: if any method on a type uses a pointer receiver, all methods should use pointer receivers.

Best Practices

  • Run go vet and golangci-lint before committing. They catch common mistakes the compiler misses.
  • Use gofmt or goimports for consistent formatting. Go has one standard style — use it.
  • Use slog (Go 1.21+) for structured logging. Avoid log.Println in production code.
  • Use errors.Join (Go 1.20+) to combine multiple errors.
  • Document exported functions and types with comments starting with the name: // NewServer creates a new HTTP server.

Anti-Patterns

  • Using panic for error handling instead of returning errors.
  • Launching goroutines without cancellation or termination mechanisms.
  • Creating large interfaces with many methods that force implementers to stub unused methods.
  • Using init() functions for complex setup logic instead of explicit initialization in main.
  • Putting all code in one package or creating deeply nested package hierarchies.
  • Ignoring context cancellation in long-running operations.
  • Using global variables for configuration or shared state.
  • Writing tests that depend on execution order or global state.