UncategorizedMetaverse447 lines
Avatar Design and Systems
Quick Summary18 lines
This skill covers the complete lifecycle of avatar systems for metaverse and VR platforms: from character modeling and rigging to customization systems, animation pipelines, and cross-platform interoperability. Avatars are the user's embodied presence in virtual worlds, making their quality and expressiveness critical to social VR experiences. ## Key Points 1. eyeBlinkLeft/Right (combined as one is acceptable) 3. mouthSmile (left+right combined) 4. mouthFrown (left+right combined) 5. mouthPucker 6. browUp (combined) 7. browDown (combined) 8. eyeWide (combined) 9. cheekPuff 10. tongueOut 1. Blend Shape Sliders (most common): - Height, weight, muscle, proportions - Face shape presets decomposed into slider values
skilldb get metaverse-skills/avatar-design-and-systemsFull skill: 447 linesInstall this skill directly: skilldb add metaverse-skills