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UncategorizedMetaverse447 lines

Avatar Design and Systems

Quick Summary18 lines
This skill covers the complete lifecycle of avatar systems for metaverse and VR platforms: from character modeling and rigging to customization systems, animation pipelines, and cross-platform interoperability. Avatars are the user's embodied presence in virtual worlds, making their quality and expressiveness critical to social VR experiences.

## Key Points

1. eyeBlinkLeft/Right (combined as one is acceptable)
3. mouthSmile (left+right combined)
4. mouthFrown (left+right combined)
5. mouthPucker
6. browUp (combined)
7. browDown (combined)
8. eyeWide (combined)
9. cheekPuff
10. tongueOut
1. Blend Shape Sliders (most common):
- Height, weight, muscle, proportions
- Face shape presets decomposed into slider values
skilldb get metaverse-skills/avatar-design-and-systemsFull skill: 447 lines

Install this skill directly: skilldb add metaverse-skills

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