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Storyboard Styles Progress Tracker

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Storyboard Styles Progress Tracker

Target: 100 total storyboard styles

Existing in examples/ (1):

  1. storyboarding (general storyboarding skill)

To create in storyboard-styles/ (99):

Batch 1 — Genre-Specific Storyboarding (12)

  1. action-blockbuster (explosive coverage, impact frames, geography)
  2. horror-suspense (dread building, negative space, reveal timing)
  3. comedy-timing (reaction shots, physical comedy, cutaway gags)
  4. drama-intimate (performance-focused, subtle camera, dialogue)
  5. thriller-tension (Hitchcock-style suspense, audience manipulation)
  6. musical-choreography (dance staging, musical number coverage)
  7. western-epic (wide vistas, gunfight staging, duels)
  8. war-combat (battlefield chaos, ground-level, geography of violence)
  9. romance-emotional (two-shots, chemistry staging, intimate framing)
  10. sci-fi-spectacle (VFX-heavy, scale establishment, technology reveal)
  11. fantasy-adventure (world reveal, creature introduction, quest staging)
  12. documentary-verite (observational, handheld feel, interview framing)

Batch 2 — Animation Storyboarding Traditions (11)

  1. disney-classic-animation (Disney feature, full animation boards)
  2. anime-storyboard (Japanese anime, layout system, timing sheets)
  3. pixar-story-driven (emotional storytelling, beat boards)
  4. cartoon-network-tv (modern TV animation, comedic timing)
  5. nickelodeon-tv-animation (kids TV, energy, visual gags)
  6. adult-animation-boards (Rick and Morty, adult humor staging)
  7. stop-motion-boards (Laika, Aardman, practical constraints)
  8. flash-web-animation (limited animation, digital workflow)
  9. experimental-animation-boards (abstract, non-narrative, artistic)
  10. anime-mecha-action (robot battles, transformation sequences)
  11. anime-slice-of-life (quiet moments, atmospheric, KyoAni style)

Batch 3 — Industry & Commercial (11)

  1. commercial-advertising (30/60 second spots, product focus)
  2. music-video (visual rhythm, performance, concept-driven)
  3. game-cinematic (cutscenes, QTE staging, in-engine camera)
  4. vr-360-immersive (spatial storytelling, viewer agency)
  5. theme-park-ride (dark ride, attraction, spatial progression)
  6. live-event-concert (multi-camera, stage, LED walls)
  7. corporate-explainer (instructional, clear communication)
  8. social-media-short-form (vertical, TikTok, Instagram Reels)
  9. title-sequence (opening credits, graphic motion, mood setting)
  10. trailer-promo (tease, reveal, momentum building)
  11. pitch-presentation (selling the concept, key frames only)

Batch 4 — Visual Approach & Technique (11)

  1. thumbnail-rough (quick gesture, ideation speed, loose)
  2. tight-clean-production (finished boards, near-final look)
  3. photographic-reference (photo compositing, live-action prep)
  4. color-key-boards (color script, emotional color planning)
  5. animatic-focused (timing-first, pacing-driven boards)
  6. minimal-graphic (essential lines, symbolic, abstract)
  7. detailed-illustration (highly rendered, standalone art)
  8. comic-panel-style (sequential art influence, panel layouts)
  9. mixed-media-collage (photo + drawing, texture integration)
  10. digital-3d-previz (3D blockout, virtual camera, previs)
  11. traditional-pencil-paper (hand-drawn, analog workflow)

Batch 5 — Director-Influenced Approaches (12)

  1. hitchcock-suspense-boarding (master of suspense, audience POV)
  2. spielberg-wonder-boarding (sense of awe, child's perspective)
  3. kubrick-symmetry-boarding (geometric precision, one-point perspective)
  4. ridley-scott-ridleygram (detailed directorial sketches, atmosphere)
  5. tarantino-dialogue-boarding (long takes, tension in conversation)
  6. nolan-parallel-boarding (intercutting timelines, non-linear)
  7. wes-anderson-planimetric (centered framing, lateral movement)
  8. del-toro-creature-boarding (monster reveals, fairy tale staging)
  9. fincher-precision-boarding (exact framing, controlled camera)
  10. george-miller-action-boarding (center-frame action, Mad Max chaos)
  11. miyazaki-flight-boarding (aerial movement, natural wonder)
  12. villeneuve-scale-boarding (vast scale, human insignificance)

Batch 6 — Sequence Types (11)

  1. chase-sequence (pursuit, geography, escalation)
  2. fight-choreography (martial arts, blocking, impact)
  3. dialogue-scene (coverage, shot-reverse, reaction)
  4. montage-sequence (time passage, parallel action)
  5. opening-sequence (world establishment, hook, tone-setting)
  6. climax-sequence (peak tension, maximum stakes)
  7. dream-sequence (surreal logic, impossible space)
  8. transformation-sequence (change, metamorphosis, becoming)
  9. heist-sequence (planning + execution, parallel timelines)
  10. flashback-sequence (memory, time shift, visual coding)
  11. reveal-sequence (mystery, information delivery, twist)

Batch 7 — Camera & Technical Approach (11)

  1. oner-long-take (continuous shot, choreographed camera)
  2. steadicam-following (tracking character, immersive)
  3. handheld-verite (shaky, urgent, documentary feel)
  4. locked-tripod-static (composed, theatrical, frame-holds)
  5. aerial-drone (overhead, establishing, terrain)
  6. underwater-aquatic (subaquatic camera, water dynamics)
  7. pov-subjective (character's eyes, immersive perspective)
  8. split-screen-multi-frame (simultaneous action, comparison)
  9. deep-focus-staging (Citizen Kane, foreground/background action)
  10. shallow-focus-rack (focus shifts, attention direction)
  11. crane-jib-vertical (ascending/descending, scale reveal)

Batch 8 — Mood & Tone (10)

  1. noir-shadow-boarding (high contrast, shadow play, mystery)
  2. ethereal-dreamlike (soft, floating, otherworldly)
  3. gritty-realistic (raw, unflinching, street-level)
  4. whimsical-playful (light, colorful, inventive)
  5. epic-grandiose (massive scale, armies, landscapes)
  6. claustrophobic-confined (tight spaces, tension, entrapment)
  7. lyrical-poetic (visual poetry, metaphor, beauty)
  8. frenetic-chaotic (sensory overload, rapid cutting)
  9. meditative-contemplative (slow, observational, quiet)
  10. psychedelic-hallucinatory (distorted reality, visual trip)

Batch 9 — Specialized Applications (10)

  1. motion-capture-boards (performance capture, reference planning)
  2. virtual-production-boards (LED volume, real-time environment)
  3. multi-camera-sitcom (studio setup, live audience, 3-camera)
  4. single-camera-comedy (film-style, location, cinematic comedy)
  5. sports-event-coverage (live action, multiple angles, replay)
  6. architectural-walkthrough (space exploration, design presentation)
  7. safety-instructional (clarity, step-by-step, educational)
  8. fashion-editorial (posed, stylized, magazine shoot staging)
  9. product-launch (unveil, demonstration, desire building)
  10. interactive-branching (choose-your-own, multiple paths, game trees)

Status: COMPLETE — 100/100

Next phases:

  • Additional categories TBD