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UncategorizedMetaverse512 lines

Unity VR/XR Development

Quick Summary18 lines
This skill covers building VR and XR applications using Unity, the most widely-used engine for XR development. It addresses Unity's XR Interaction Toolkit, OpenXR integration, performance profiling, rendering pipelines, and platform-specific deployment for Meta Quest, Apple Vision Pro, and PC VR headsets.

## Key Points

1. Create project with "3D (URP)" template
2. Install packages via Package Manager:
3. Configure XR Plugin Management:
4. Configure Rendering:
5. Configure Quality Settings:
6. Scene Setup:
1. On XR Origin:
2. On Controller:
3. In Scene:
1. Profile on target device (not in Editor)
2. Use Development Build + Autoconnect Profiler
3. Check GPU section (often the bottleneck in VR)
skilldb get metaverse-skills/unity-vr-developmentFull skill: 512 lines

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