worldbuilding-consistency-auditor
Audits worldbuilding consistency across a novel — detects contradictions in setting
Detects contradictions, impossibilities, and generic defaults in a novel's worldbuilding — the errors that accumulate when AI generates a world piecemeal across sessions without persistent memory. ## Key Points - Novel was written across many AI sessions (high contradiction risk) - The world has a magic system, technology, or rules that must be internally consistent - Fantasy, sci-fi, historical fiction, or any genre with a constructed/researched setting - Reader feedback mentions "plot holes" or "that doesn't make sense" - After a timeline continuity check, to catch non-temporal inconsistencies - Magic system rules that change (costs, limitations, who can use it, what it can do) - Technology capabilities that expand or shrink without explanation - Social rules established then ignored (who can enter the palace, what's taboo, how governance works) - Physical laws stated then violated (travel time, speed of communication, weapon capabilities) - Economic rules (currency values, trade relationships, what things cost) that shift 1. List every explicit rule or constraint mentioned in the manuscript 2. For each rule, find every scene where that rule should apply
skilldb get novel-audit-skills/worldbuilding-consistency-auditorFull skill: 229 linesWorldbuilding Consistency Auditor
Detects contradictions, impossibilities, and generic defaults in a novel's worldbuilding — the errors that accumulate when AI generates a world piecemeal across sessions without persistent memory.
When to Use This Skill
- Novel was written across many AI sessions (high contradiction risk)
- The world has a magic system, technology, or rules that must be internally consistent
- Fantasy, sci-fi, historical fiction, or any genre with a constructed/researched setting
- Reader feedback mentions "plot holes" or "that doesn't make sense"
- After a timeline continuity check, to catch non-temporal inconsistencies
Contradiction Categories
Category 1 — Rule Contradictions
The world establishes a rule in chapter 3, then violates it in chapter 17 because the AI has no memory of the rule.
What to scan for:
- Magic system rules that change (costs, limitations, who can use it, what it can do)
- Technology capabilities that expand or shrink without explanation
- Social rules established then ignored (who can enter the palace, what's taboo, how governance works)
- Physical laws stated then violated (travel time, speed of communication, weapon capabilities)
- Economic rules (currency values, trade relationships, what things cost) that shift
Extraction method:
- List every explicit rule or constraint mentioned in the manuscript
- For each rule, find every scene where that rule should apply
- Check if the rule is consistently followed
- Flag contradictions with chapter references
RULE CONTRADICTION:
Rule: "Magic cannot affect the dead" (Ch. 4, p.31)
Violation: Elena uses magic to speak with her dead mother (Ch. 19, p.148)
Severity: CRITICAL — fundamental system violation
Resolution options:
a) The Ch. 19 scene is wrong — revise to use a non-magical method
b) The Ch. 4 rule needs an exception clause established earlier
c) Elena's ability is unique and should be flagged as extraordinary within the story
Category 2 — Geography Errors
AI generates geography inconsistently — travel times change, cardinal directions flip, distances expand or contract.
What to scan for:
- Travel time inconsistencies (3 days to reach the capital in Ch. 5, but they arrive "by nightfall" in Ch. 14)
- Directional contradictions (the river runs east in Ch. 2, west in Ch. 11)
- Neighboring locations that change relative position
- Climate inconsistencies (snow in the south, tropical weather contradicting established latitude)
- Buildings/rooms that change layout between scenes
Build a geography map: Extract every location mention and every journey. Plot distances and directions. Contradictions will become visible.
Category 3 — Anachronisms and Tech-Level Breaks
In historical fiction: modern concepts appearing in period settings. In fantasy/sci-fi: technology or knowledge appearing before it should exist in the timeline.
What to scan for:
- Language anachronisms ("okay" in medieval settings, modern slang in historical periods)
- Technology that shouldn't exist yet (characters using concepts/tools from the wrong era)
- Knowledge that hasn't been discovered yet in-world
- Social attitudes that reflect modern sensibility rather than the setting's era
- Food, clothing, or materials that don't exist in the setting
Category 4 — Economic Impossibilities
AI is notoriously bad at economics. It generates worlds where economics don't function.
What to scan for:
- Characters who never worry about money despite having no income source
- Markets that have no apparent supply chain
- Prices that are wildly inconsistent (a meal costs 5 coins in Ch. 3, 500 coins in Ch. 12)
- Labor that happens without workers (who builds the buildings? who farms?)
- Wealth that appears without origin
- Trade routes that make no geographic or economic sense
- Currency systems that don't hold together
Category 5 — Cultural Inconsistencies
AI generates cultures that are internally contradictory — a warrior culture that's also deeply pacifist, or a society that's both rigidly hierarchical and casually egalitarian.
What to scan for:
- Social customs that contradict the culture's stated values
- Religious practices that appear and disappear between chapters
- Language/dialect consistency within cultural groups
- Gender roles, class structures, or social norms that shift without explanation
- Naming conventions that break pattern (one character from the same culture has a name from a completely different linguistic tradition)
- Food culture, art, music, and daily life details that contradict the setting's technology and geography
Category 6 — Generic World Syndrome
AI defaults to "standard fantasy/sci-fi world" when not given specific direction. The world has all the expected elements (medieval taverns, elven forests, dystopian megacities) but nothing unique or specific.
Diagnostic questions:
- Could you swap this world's setting with another popular novel in the same genre without changing the story?
- Does the world have at least 3 unique features that aren't borrowed from well-known franchises?
- Are there specific, memorable details (a particular smell, a unique custom, an unusual building material) that make this world distinctive?
- Does the world have "negative space" — things that DON'T exist that would in a generic version?
- Do the world's elements connect logically? (Climate affects agriculture, which affects economy, which affects politics, which affects culture)
The specificity test: Pick any setting description. Replace every noun with a generic category word. If the description still makes sense with generic words, it was already generic.
"She walked through the [place] past the [structures] where [people] sold [items]." If nothing is lost, nothing specific was there.
Full Audit Process
Step 1 — World Bible Extraction
Read the entire manuscript and extract every worldbuilding assertion into a structured bible:
WORLD BIBLE (extracted):
GEOGRAPHY:
- Capital city: Tharven, situated on the Ash River delta
- Climate: Temperate in the north, arid in the south
- Travel: Tharven to Port Kess = 3 days by horse (Ch.5), 2 weeks on foot (Ch.8)
[CHECK: Ch.14 says "a few hours ride" — CONTRADICTION]
MAGIC SYSTEM:
- Source: drawn from living things
- Cost: fatigue proportional to spell complexity
- Limitation: cannot affect the dead
- Users: only those born during an eclipse
[CHECK: Marcus uses magic but no eclipse mentioned — POSSIBLE GAP]
ECONOMICS:
- Currency: silver marks, gold crowns
- 1 crown = 20 marks (Ch.3)
[CHECK: Ch.12 implies 1 crown = 100 marks — CONTRADICTION]
Step 2 — Cross-Reference Scan
For every assertion in the bible, search the manuscript for contradictions.
Step 3 — Gap Analysis
Identify worldbuilding questions the manuscript raises but never answers:
- How does the government actually work?
- What do ordinary people eat?
- How does information travel?
- What are the consequences of the magic system on society?
- What's the history that led to the current situation?
Unanswered questions aren't always problems — but if a plot point depends on information the world hasn't established, that's a gap.
Step 4 — Specificity Scoring
Rate the world on these dimensions:
| Dimension | Score 1-5 | 1 = | 5 = |
|---|---|---|---|
| Geography | Generic terrain types | Specific, mapped, consequential landscape | |
| Culture | Standard fantasy/sci-fi culture | Unique customs, art, food, religion, daily life | |
| Economy | Money exists but no system | Functioning economy that affects the plot | |
| Politics | Good king vs. evil lord | Complex factions with competing interests | |
| History | "Long ago there was a war" | Specific events that echo into the present | |
| Daily life | Characters exist in scenes | Characters eat, sleep, work, have mundane problems | |
| Sensory detail | Described visually only | Smells, textures, sounds, tastes specific to this world |
Output Format
# Worldbuilding Consistency Audit
**Title**: [Novel title]
## Contradictions Found: [N]
### Critical (breaks plot logic)
[List with chapter references and resolution options]
### Major (noticeable to attentive readers)
[List]
### Minor (nitpicks but worth fixing)
[List]
## World Bible (Extracted)
[Full extracted bible organized by category]
## Gap Analysis
[Unanswered worldbuilding questions]
## Specificity Score: [N]/35
[Dimension breakdown]
## Generic Element Flags
[Elements that are stock/default and need differentiation]
## Recommendations
[Priority-ordered fixes]
Anti-Patterns
- Demanding exhaustive worldbuilding for every element. Not every world needs a fully mapped economy. Focus consistency checks on elements the plot actually depends on.
- Flagging intentional mystery as a gap. If the author deliberately withholds world information for narrative effect, that's craft, not an error.
- Imposing real-world logic on fantasy. If magic exists, some real-world rules don't apply. Check internal consistency, not real-world plausibility.
- Treating all contradictions as equal. A character saying "west" when they mean "east" is a typo. The magic system changing is a structural problem. Prioritize accordingly.
- Demanding originality over coherence. A well-executed familiar world is better than an "original" world full of contradictions. Fix consistency first, originality second.
Install this skill directly: skilldb add novel-audit-skills
Related Skills
AI Tell Detector
Specialized in detecting AI-generated prose patterns in fiction manuscripts. Catalogs 30+
Character Bible Builder
Builds a comprehensive character bible from a manuscript or outline. Extracts all characters,
character-flattening-detector
Detects AI character flattening — when characters lose psychological complexity and
Dialogue Voice Auditor
Analyzes dialogue across all characters in a manuscript to ensure each has a distinct voice.
emotional-monotone-detector
Detects AI emotional monotone — when a novel operates in a narrow emotional register,
Novel Audit
Comprehensive AI-generated novel auditor. Use this skill whenever the user wants to audit, review,