Retro Gaming skills for AI agents
10 practitioner-grade retro gaming skills, each a focused Markdown document your agent loads into context on demand. Search them from Claude Desktop, Cursor or any MCP client, or pull one with the CLI.
All 10 skills
- Arcade Restoration
Complete guidance on restoring arcade cabinets including woodwork repair, CRT monitor servicing, PCB diagnosis and repair, JAMMA wiring standards, and control panel rebuilding.
69 lines - Cartridge Repair
Comprehensive techniques for diagnosing and repairing retro game cartridges, including pin cleaning, save battery replacement, chip-level repair, and solder reflow procedures.
69 lines - Chiptune Music
Guide to composing music using retro sound hardware constraints, covering tracker software, NES and Game Boy sound chip architectures, and creative techniques within strict channel limitations.
64 lines - CRT Displays
Expert knowledge of CRT television and monitor selection, calibration, geometry adjustment, and RGB modification for authentic retro gaming display quality.
68 lines - Emulation Setup
Practical guidance on configuring RetroArch and standalone emulators, selecting cores, tuning shaders, minimizing input lag, and navigating the legal landscape of emulation.
68 lines - Game Preservation
Methods and ethics of preserving retro video games through ROM dumping, media archiving, documentation practices, and digital preservation infrastructure for long-term access.
69 lines - Homebrew Development
Comprehensive guide to developing original games for retro platforms including NES, SNES, and GBA, covering development environments, assembler programming, hardware constraints, and testing on real hardware.
68 lines - Retro Console Collecting
Expert guidance on identifying, pricing, grading, and preserving retro video game consoles and their accessories across all major platforms and generations.
63 lines - Retro Game Modding
Hardware modification techniques for retro consoles including RGB and HDMI output mods, region-free modifications, controller upgrades, and quality-of-life improvements.
68 lines - ROM Hacking
Techniques for modifying retro game ROMs including hex editing, tile editing, assembly-level hacking, and creating translation patches for localization projects.
69 lines