write-anim-a
Writes Adult Animated Series scripts (ANIM-A format, 22–26 pages/ep). Use whenever the user wants to write an adult animated episode, adult cartoon script, or animated comedy for mature audiences. Triggers: "write an adult animated episode", "write an animated comedy script", "write a Simpsons/Family Guy/Bob's Burgers style episode", "write an adult cartoon", "write an animated sitcom episode", "write a Rick and Morty style script". Handles cutaway gags, cold opens, A/B story, show-style awareness, and voice-performance formatting.
Writes Adult Animated Series scripts: 22–26 pages, 2-act structure, cold open, cutaway gag formatting, voice-performance style. ## Key Points - Always ALL CAPS; always include `INT.` or `EXT.`; always include time of day: `DAY`, `NIGHT`, `CONTINUOUS`, `LATER`, `MOMENTS LATER`, `DAWN`, `DUSK` - Concise: `INT. POLICE PRECINCT - BULLPEN - DAY` not `Int. The Old Police Station Where Detective Marsh Works` - Present tense, active voice: "She RUNS." not "She ran." - Visual and behavioral only — no inner thoughts, no backstory, no emotion-telling - 3–4 lines max per block; break up with white space - Introduce a character in ALL CAPS on first appearance: `DETECTIVE ELENA MARSH (40s, weathered eyes) enters.` - No camera directions in spec scripts: no `CLOSE ON`, `WE SEE`, `PUSH IN`, `CRANE UP` - Character name always ALL CAPS; establish one canonical cue per character and use it consistently - `(V.O.)` — voice-over; character NOT physically present in the scene - `(O.S.)` — off-screen; character IS in the scene location but not on camera - `(CONT'D)` — same character continues after an action interruption or page break - One line maximum; use sparingly — only when the read is genuinely ambiguous without it ## Quick Example ``` INT. LOCATION NAME - TIME OF DAY EXT. LOCATION NAME - TIME OF DAY INT./EXT. LOCATION NAME - TIME OF DAY ``` ``` CHARACTER NAME (optional parenthetical) Dialogue here. ```
skilldb get screenplay-format-skills/write-anim-aFull skill: 241 linesScreenplay Writer — ANIM-A
Writes Adult Animated Series scripts: 22–26 pages, 2-act structure, cold open, cutaway gag formatting, voice-performance style.
Universal Formatting Rules
Sluglines (Scene Headings)
INT. LOCATION NAME - TIME OF DAY
EXT. LOCATION NAME - TIME OF DAY
INT./EXT. LOCATION NAME - TIME OF DAY
- Always ALL CAPS; always include
INT.orEXT.; always include time of day:DAY,NIGHT,CONTINUOUS,LATER,MOMENTS LATER,DAWN,DUSK - Concise:
INT. POLICE PRECINCT - BULLPEN - DAYnotInt. The Old Police Station Where Detective Marsh Works
Action Lines
- Present tense, active voice: "She RUNS." not "She ran."
- Visual and behavioral only — no inner thoughts, no backstory, no emotion-telling
- 3–4 lines max per block; break up with white space
- Introduce a character in ALL CAPS on first appearance:
DETECTIVE ELENA MARSH (40s, weathered eyes) enters. - No camera directions in spec scripts: no
CLOSE ON,WE SEE,PUSH IN,CRANE UP
Character Cues
CHARACTER NAME
(optional parenthetical)
Dialogue here.
- Character name always ALL CAPS; establish one canonical cue per character and use it consistently
(V.O.)— voice-over; character NOT physically present in the scene(O.S.)— off-screen; character IS in the scene location but not on camera(CONT'D)— same character continues after an action interruption or page break
Parentheticals
- One line maximum; use sparingly — only when the read is genuinely ambiguous without it
- Never direct emotion: not
(with deep sadness and regret)— write action that shows it instead - Acceptable:
(beat),(to himself),(re: the gun),(in French)
Dialogue
- Subtext over text — characters rarely say exactly what they mean
- Each character has a distinct voice: vocabulary, rhythm, register
- No exposition dumps; monologues: max ~8 lines in contemporary spec
Transitions
FADE IN:— opening of script only;FADE OUT.— end of script or actCUT TO:— at act breaks or hard tonal cuts (right-aligned); use sparinglySMASH CUT TO:— for impact/shock; avoidDISSOLVE TO:unless establishing passage of time
Page Formatting
- 12pt Courier; 1.5" left margin, 1" right; character cue at 3.7"; dialogue 2.5"–6"
Inputs to Collect Before Writing
Required: Logline or concept (1–2 sentences) Recommended: Genre, tone, main character(s), central conflict Optional: Outline/beat sheet, setting/time period, target audience, specific page target
If the user has an outline, use it. If not, offer to generate a beat sheet first for scripts over 15 pages.
Quality Checklist
Before delivering, verify:
- All sluglines: INT./EXT. + location + time of day, ALL CAPS
- All character cues in ALL CAPS and consistent throughout
- No unfilmable inner-state action lines
- No camera directions (spec script)
- Page count within target range
- Act breaks at structurally correct pages
- Central conflict established by end of Act 1
- No exposition dumps in dialogue
- Each character has a distinct voice
- All introduced subplots resolved (or intentionally open for serialized work)
- Ending earned and satisfying
Craft Principles
Show, don't tell — Emotion through action and behavior, not narration. Every scene does at least two things — Advance plot AND reveal character. Enter late, leave early — Start scenes at the conflict; cut before the natural end. Raise stakes continuously — Each act more urgent than the last. The protagonist drives — Active choices, not reactions. Earn your moments — Plant setups early; pay them off. Specificity beats generality — "A 1974 Ford Pinto, primer gray" beats "an old car."
Output Instructions
Deliver as properly formatted plain-text screenplay with standard spacing.
Use --- as a visual separator between acts.
For scripts over 30 pages, offer to deliver in acts.
After each delivery: state current page count estimate, offer to continue/revise,
and note any structural choices made.
Format-Specific Rules & Structure
Page / Length Targets
- 22-minute episode: 22–26 pages
- 30-minute episode (some cable/streaming): 28–34 pages
- Rule of thumb for animation: 1 page ≈ 45–55 seconds (slower than live action due to visual gags requiring longer screen time)
Critical Distinction: Writing for Voice Performance
Adult animated scripts are written to be performed by voice actors, not filmed with cameras.
What this means for action lines:
- Describe what the AUDIENCE SEES on screen, not what a live actor would do
- Physical comedy must be stageable in animation and describable in words
- You cannot direct facial micro-expressions — describe the visual result
- Camera directions still not appropriate in spec scripts
Right: Homer stumbles backward, trips over the dog, and crashes through the screen door.
Wrong: Homer (close-up, subtle sadness in his eyes) watches the parade pass.
Act Structure — 22-Minute Episode
Standard 2-Act (most common)
COLD OPEN / TAG pp. 1–3
Standalone comedic bit — often unrelated to main plot
Should be self-contained and land a joke in under 3 pages
Some shows use this for a runner setup (Futurama, Bob's Burgers)
Ends on a comedic button before title card
ACT 1 pp. 3–13
A-story problem established in first 2–3 scenes
B-story introduced (often a secondary character's subplot)
The "plan" — characters commit to a course of action
Escalation — things go wrong in increasingly absurd ways
Act break: a complication that raises the episode stakes
Should land on a joke or a visual gag button
ACT 2 pp. 13–22
A-story spirals further; comedic escalation continues
B-story peaks and intersects with A-story
Darkest/most absurd point (things are as bad as they can get)
Resolution: often fast and comedic, sometimes with an emotional beat
Optional: short lesson or character moment before final joke
END TAG (optional) pp. 22–24
Post-credits gag; callback to cold open; runner payoff
3-Act Variant (Bob's Burgers, Archer style)
COLD OPEN pp. 1–2
ACT 1 pp. 2–9 Setup + complication
ACT 2 pp. 9–17 Escalation + crisis
ACT 3 pp. 17–24 Climax + resolution + button
Show-Style Awareness
Before writing, identify which comedy style the show uses:
| Style | Characteristics | Examples |
|---|---|---|
| Cutaway gag | Jokes interrupt narrative with fantasy/memory sequences | Family Guy, American Dad |
| Character-driven | Jokes emerge from character behavior and relationships | Bob's Burgers, King of the Hill |
| Absurdist/satirical | Premise is heightened; jokes come from world logic | Futurama, Bojack Horseman |
| Workplace ensemble | Jokes from professional dynamics + personal lives | Archer, Brickleberry |
| Dark/dramatic-comedy | Tonal range; genuine pathos alongside comedy | Bojack, Rick and Morty |
Cutaway gag formatting:
PETER
That's worse than the time I tried to learn karate.
CUTAWAY:
INT. DOJO - DAY
Peter stands in a white gi, facing a SENSEI (70s).
PETER
I challenge you.
The Sensei looks him up and down. Then leaves.
BACK TO:
Cutaways should be: max 1 page. More than 3 per episode is excessive unless the format demands it.
Dialogue Style
- Animated dialogue is punchy — lines are shorter than live action
- Overlapping dialogue is common; format as back-and-forth rapid exchanges
- Physical comedy beats in action lines replace what would be non-verbal acting
- Characters can be broader and more archetypal than live-action characters
Running gags: Establish in Act 1, pay off in Act 2. Don't over-explain the joke.
B-Story Requirements
- Every episode should have a B-story involving at least one series regular not in the A-story
- B-story should thematically mirror or contrast the A-story (even in comedy)
- B-story resolves before or simultaneous with A-story
Content & Tone
- Adult content (language, sexuality, violence) must match the show's established rating
- "Adult" ≠ crude — many adult animated shows are family-friendly (Bob's Burgers)
- Know the specific show's content baseline before writing
Common AI Failures — Adult Animated
- Writing it like a live-action sitcom (physical staging that doesn't work in animation)
- Over-directing in action lines: "Homer's face falls in slow realization..."
- Cold open longer than 3 pages
- Cutaway gags over 1 page
- Missing B-story
- All characters sound like the same generic comedian
- Emotional beats land awkwardly (played too straight or too flippant)
- Resolution takes too long — animation resolutions are fast
Install this skill directly: skilldb add screenplay-format-skills
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