Metaverse skills for AI agents
16 practitioner-grade metaverse skills, each a focused Markdown document your agent loads into context on demand. Search them from Claude Desktop, Cursor or any MCP client, or pull one with the CLI.
All 16 skills
- 3D World Building for Virtual Environments
This skill covers the principles and workflows for constructing immersive 3D environments in metaverse and VR contexts. It addresses terrain creation…
344 lines - AR Overlay Design
This skill covers designing augmented reality overlays that blend digital content with the real world. Unlike VR (which replaces reality), AR must coexist with…
381 lines - Avatar Design and Systems
This skill covers the complete lifecycle of avatar systems for metaverse and VR platforms: from character modeling and rigging to customization systems…
447 lines - Digital Twin Creation
A digital twin is a real-time virtual replica of a physical object, system, or environment, continuously synchronized with its real-world counterpart through…
414 lines - Haptic Feedback Design for XR
Haptic feedback transforms VR interactions from visual-only events into multi-sensory experiences. This skill covers designing, implementing, and testing…
470 lines - Immersive Storytelling for VR/XR
Immersive storytelling in VR and XR is a fundamentally different medium from film, games, or theater. The audience is inside the story, has agency, and…
401 lines - Metaverse Architecture and Infrastructure
This skill covers the system architecture required to build and operate metaverse platforms — persistent, interconnected virtual worlds supporting concurrent…
395 lines - Mixed Reality UX Design
Mixed Reality (MR) blends virtual content with the physical environment so they coexist and interact. This skill covers UX design principles specific to MR…
402 lines - Social VR Experience Design
Social VR is the backbone of the metaverse vision — virtual spaces where people connect, communicate, and collaborate as embodied avatars. This skill covers…
366 lines - Spatial Computing Fundamentals
Spatial computing treats the physical world as a computing surface, blending digital content with real-world space. This skill covers the foundational…
409 lines - Unity VR/XR Development
This skill covers building VR and XR applications using Unity, the most widely-used engine for XR development. It addresses Unity's XR Interaction Toolkit…
512 lines - Unreal Engine VR/XR Development
This skill covers VR and XR development with Unreal Engine 5, leveraging its advanced rendering features (Nanite, Lumen, Virtual Shadow Maps) while meeting VR…
451 lines - Virtual Economy Design
This skill covers designing, implementing, and balancing economic systems within virtual worlds and metaverse platforms. It addresses currency design…
439 lines - Virtual Event Management
This skill covers planning, executing, and managing events in virtual and metaverse environments. From intimate meetups to conferences with thousands of…
337 lines - VR Development Fundamentals
This skill provides comprehensive guidance for developing virtual reality applications, covering the full stack from rendering pipelines to input handling…
326 lines - WebXR Development
This skill covers building immersive VR and AR experiences that run directly in web browsers using the WebXR Device API. WebXR enables XR content without app…
514 lines